MiniPets

Adds tiny versions of in-game animals in the form of collectible bobbleheads that appear as scaled-down creatures when removed from inventory.
Size: 10.5kb zip

minibrahmin

*****************************************************************

Fallout 3
MiniPets v1.1
By Princess Stomper

*****************************************************************

Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. What It Does
5. Credits
6. Usage
7. Bug Reporting/Known Issues
8. Locations (Spoilers)

*****************************************************************

1. Installing the Plugin

To install the plugin, unzip the .esp file into the Fallout 3/Data directory

*****************************************************************

2. Playing the Plugin

From the Fallout 3 Launcher, select Data Files and check the box next to the MiniPets.esp file.

*****************************************************************

3. Save Games

This plugin will not invalidate your old saved games. If you save your game while this plugin is loaded, you may encounter error messages when you reload the saved game without the plugin. But you will be able to continue on with the original game.

*****************************************************************

4. What It Does

Adds passive miniature versions of the creatures to the game-world.

Did you ever play Guild Wars? These are the mini-pets from that game – you can pick them up and put them in your pocket, but they don’t actually do anything per se.

Found in 17 major locations, the minipets first appear as bobbleheads but after that are just downsized versions of what you see in game. They won’t attack or fight for you and will ignore any hits. They are invincible, essential, invulnerable and unkillable.

Your object is simply to find the 17 bobbleheads and then have them in your inventory to take out and put away as you please. They’ve been set up to delete on taking out/putting away so it ought to avoid savegame bloat.

minibh

*****************************************************************

5. Credits

Bethesda Softworks
Tommy/Kathryn for the scripts

******************************************************************

6. Usage

Subject to the terms of Bethesda’s EULA. There is no restriction on the distribution of my mods so long as they are kept intact with all their files and the readme. If you do upload or redistribute the mod, you take responsibility for ensuring that you have the latest version, and of uploading any subsequent versions of the mod that are released.

*******************************************************************

7. Bug Reporting/Known Issues

Version 1.1 adds a stopcombat check in case the player decides to attack their minipet. The miniature will ignore any hits.

For some reason the fire ant is appearing regular sized. I have no idea why. Maybe it’s just a scaled down version of a REALLY REALLY HUGE ant.

**************************************************

8. Locations/Spoilers

see readme

DOWNLOAD from ElricM

Advertisements
%d bloggers like this: