Thirsk Expanded for Solstheim TOTSP

Thirsk

For Morrowind

by Lucevar – original by Princess Stomper

Solstheim: Tomb of the Snow Prince is a massive overhaul for the island of Solstheim that adds a massive amount of atmosphere and incentive to explore the island, including expanding Fort Frostmoth into a small village that could reasonably sustain itself. Unfortunately, it doesn’t do the same to Thirsk, and the massive landscape changes mean that it’s incompatible with other mods that change Thirsk.

So I went ahead and made Princess Stomper’s Thirsk Expanded compatible with STOTSP, with kind permission from both modders to post the patch here on the Nexus. The layout of the village is different to the original to accommodate the different landscape and I’ve added a few trees here and there, but the work is almost entirely Princess Stomper’s – I haven’t changed the interiors at all.

Installation:

Place the .esp file in your Data Files and make sure you also have Solstheim: Tomb of the Snow Prince installed. Use this instead of Princess Stomper’s original esp file. Bad things will happen if you use both together or try to use it without STOTSP active.

Compatibility:
Solstheim: Tomb of the Snow Prince – 100% Compatible
Thirsk Expanded (original version) – incompatible
Thirsk Sauna/other Thirsk mods – incompatible, because they are incompatible with STOTSP. You’ll get crazy floaters and things but it probably won’t kill your game.
Other mods – compatible.

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Thirsk Expanded

This just a small expansion, adding some very basic amenities to the village of Thirsk.

thirsk2

Very highly recommended:
Children of Morrowind: http://lovkullen.net/Emma/kids.htm
(Use with Thirsk Expanded Family.esp)

Description

Whatever Thirsk: A History says about the fact that the expanding population of Thirsk simply move away, I simply didn’t buy it – Thirsk is not big enough to sustain itself, certainly not for 500 years! Therefore, I just added half a dozen cottages to the outskirts, outside the walled area (if you have Felsaad Revamped by Lochnarus – or Fortified Thirsk) or just a little way away from the hall. The only dialogue addition is to update the Services and Thirsk reponses. There is now a trader and an apothecary – a hamlet such as Thirsk would need a healer of some description and a trading post if nothing else, the remaining houses belonging to the staff at the mead hall.

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